Objective | Monetization . To drive Corey Taylor fans to local record stores on release day and spark organic album buzz. |
TBits Tools Used | Entry Form + Scavenger Hunt + Auto Emails + QR Codes |
Season | Album Release/Launch |
Tactics Used |
|
Sponsor tie-in | The indie record stores doubled as sponsors to an extent and as main distribution partners - incentivized by driving day-one purchase in their shops |
BMG turned Corey Taylor's album release day into a treasure hunt with their Limited Edition Mixtape for Corey's #CMF2 drop. Rather than just pushing digital promotions, they created a scarcity-driven, on-the-ground experience that got fans off their phones and into record stores.
The campaign nails three fan drivers:
This activation is a great example of how to bridge the digital-physical gap in a way that feels authentic to music culture. It's not too kitschy. And it matches the brand of the artist and fans that follow the artist. Release day streams were boosted while creating a one-of-a-kind offline experience that streaming just can't replicate
From a data perspective, this campaign was also a massive success in capturing thousands of highly-engaged, location-specific fan contacts, turning the release day buzz into a long-term audience and pipeline of fans.
We all love the idea of a quest. Turn something that is a traditionally "easy and passive" online experience and inject some real-world adventure into it. Add some well-thought-out friction.
Layer in a social flex moment. Amplify the street-level in-person experience with user-generated content to bring more fans into the conversation - even if they didn't participate. Something as simple as "post your mixtape hunt" moment in front of a branded background in the indie record stores would work, especially with a branded hashtag.